JOB POSTINGS

Lead Artist

Position at CogReps in Minneapolis

Looking for an artist to lead all efforts on UI design and implementation, including creation and management of all assets used.  Understanding of UX concepts and Unity software both major pluses.  A love of sports would be great, too!

Additional information & application

Submitted by Mike Roska

Game Producer

Position at Fantasy Flight Games in Roseville

The Game Producer is responsible for managing projects through development, overseeing projects from concept to completion, and working on multiple projects simultaneously as part of a team which include Game Designers, Game Developers, Graphic Designers, and Art Directors.

Additional information & application

Submitted by Katie Simning

PT Graphic Designer

Position at Leder Games in Saint Paul, MN

This position will have five major roles: 1) Generating digital assets and physical prototypes, 2) Preparing graphics for production, 3) Creating marketing materials, 4) Managing the website, and 5) Storyboarding and animating promotional videos.

Additional information & application

Submitted by Patrick Leder

Animation Professor

Position at University of Wisconsin – Stout in Menomonie, WI

This position is responsible for teaching studio courses that may include beginning, intermediate and advanced animation classes, as well as other studio classes that support the Game Design & Development Art major. This a is tenure-track position.

Additional information

Submitted by Karl Koehle

Sr. UI Engineer

Position at Target in Minneapolis

The Senior Augmented and Virtual Reality Engineer will develop applications using emerging new technologies such as 3D, voice and gestures. Desired requirements include game development and Unity experience!

Additional information & application

Submitted by Jerika Eppel

Marketing Graphic Designer

Position at Asmodee NA in Roseville

This position is responsible for creating and designing compelling, engaging marketing content, both internal and external, across multiple platforms (web, social media, print, event banners, etc) to help drive sales of Asmodee products.

Additional information & application

Submitted by Katie Simning

Sr. AR & VR Engineer

Position at Target in Minneapolis

The Senior Augmented and Virtual Reality Engineer will be developing innovative and visionary new applications using emerging new technologies such as 3D, voice and gestures.

Additional information & application

Submitted by Katie Simning

UI/UX Designer

Remote position with Filament Games in Madison, WI.

This position is mainly responsible for creating wireframes, mockups, storyboards and game-ready assets, as well as implementing them in Unity.

Additional information & application

Submitted by Katie Simning

Interactive Developer

Position at Allen Interactions in St.Paul.

Serve as the UI/Front-End Developer on a cross functional team, contribute to the technical development of eLearning projects, create effective code documentation, and debug as needed.

Additional information & application

Submitted by Michael Wang

Sr. Project Lead - QA

Position at Activision Blizzard in Eden Prairie

This role is responsible for ensuring the quality of work of the QA Testers and QA Project Leads and giving them the appropriate support in order to achieve their goals. 

Additional information & application

Submitted by Katie Simning.

Game Programmer

Position at Humanhead Studios in Madison

Prototype gameplay experiences, implement features in C/C++, and write clean, professional, and maintainable code, as well as polish, debug, and optimize gameplay features and systems.

Additional information & application

Submitted by Katie Simning

Accountant

Position at Asmodee NA in Roseville

The role is responsible for providing support to the Accounting department, including the accounting activities associated with multiple subsidiary and profit centers. 

Additional information & application

Submitted by Katie Simning

Instructional Writer - Contract

Position at Allen Interactions in St.Paul.

Write and edit content with team and clients through all stages of a project (analysis, design, prototyping, production and QA), generate creative solutions for eLearning applications, and assist with project design.

Additional information & application

Submitted by Michael Wang

Time-Based Media Professor

Position at University of Wisconsin – Stout in Menomonie, WI

This position is responsible for teaching studio courses that may include foundation, intermediate and advanced time-based design, video, and/or photo classes. Preferred experience includes AR/VR or other emerging technologies. This position is tenure-track and will support BFA students in Game Design and Development.

Additional information

Submitted by Karl Koehle

Software Engineer

Position at CogReps in Minneapolis

Looking for an experienced, lead software engineer who understands code management from both the personal and project perspectives. This candidate will lead development on anything from core systems to gameplay modules.

Additional information & application

Submitted by Mike Roska

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