Hello, nice to meet you
GLITCH is an independent video game label home to bold new voices and big ideas. We produce games designed to challenge, inspire, and share stories through play. With roots as a community-driven arts and education center, GLITCH directly invests in artists through public programs and funding opportunities. Talk to us on Discord
Meet the Team
Founder | Creative Director
Evva Kraikul is the Creative Director and Co-Founder of GLITCH. With 10+ years of experience, she is a pioneer working at the intersection of game design and business. Her earlier years were spent on systems design, publishing, and business development for companies like Activision Blizzard Media Networks and Riot Games.
Founder | Director of Insights
Nicolaas VanMeerten is the Director of Insights and Co-Founder at GLITCH. He is a leader in the fields of data science, user experience research, and player behavior. He has served on the Steering Committee of the Games User Research SIG and is combining his analytics work at GLITCH with his PhD program at the University of Minnesota, Twin Cities on player engagement patterns in video games.
Ana Diaz started her career in games journalism at Polygon, a Vox Media outlet, and is now producing #SecretProjects with GLITCH. Ana has served on the jury for the 2020 Independent Games Festival, publishes critical essays on games, and is also a proud Latina graduate from Macalester College.
Rae Hushion is GLITCH's tools engineer. Rae is a computer science and creative writing double major at Macalester College and matched with GLITCH through the MacNest entrepreneurship program in 2019. In recent past lives, they worked as a sustainability assistant with Bon Appetit and used arts and crafts to teach English to kids at an immersion camp in Nerehta, Russia.
Stephen is GLITCH's fearless Community Developer focusing on engagement at GlitchHQ. Stephen is a Co-Founder and Game Designer at Escape Industries, as well as a host on the Nice Games Club podcast.
Rachel is the official Discord Dad, moderating and taking care of GLITCHcord and all its inhabitants. They are a curator for Wishlisted, a conversation about hand-picked games you might have missed. Rachel works as a 3D generalist freelancer, they got their BFA in 3D animation from Minneapolis College of Art and Design.
Sarah Huisken is an Emmy Award winning artist at GLITCH. With roots as a storyboard artist, she leads the development on character design, UI art, and GLITCH's product design in the studio.