Open Call for Guild Leaders
Power Leveling will return to the Game Developer’s Conference for year three in March 2018 and we’re looking for Guild Leaders to help inspire and guide emerging game makers through the adventure!
What is Power Leveling?
Power Leveling is a professional development program that empowers guilds of emerging game makers and mentors to attend professional conferences, build meaningful connections, and explore growth opportunities together.
Who are Guild Leaders?
Guild Leaders are:
- Games industry veterans with 5+ years professional experience
- Deeply connected, communicative, and creative leaders who are excited to share their knowledge with up-and-coming game makers
- From a variety of backgrounds, whether you’re a creative entrepreneur at an indie studio from North America, a UX researcher at a AAA studio from Europe, an art director from the Middle East, or something else entirely, you have skills, experience, and a perspective to share with your Guild Members
Guild Leaders will:
- Schedule 2-3 adventures at GDC for Guild Members to participate in, ranging from lunch meetups with your colleagues and invitations to exclusive gatherings, to intimate company site visits and other unique experiences
- Be a point of contact for Guild Members; from sharing conference tips before departure to answering questions at GDC, you have your Guild’s back
- Provide a headshot and bio to be featured on the Power Leveling page on our website
- Make the final Guild Member selections from a pool of candidates that is narrowed down by GLITCH staff and committee members. Each Guild will have one Guild Leader and two Guild Members
- Receive a complimentary GDC All-Access Badge, courtesy of the GDC Scholarship Program
Previous Guild Leaders have included Celia Hodent (Director of UX, Epic Games), Evan Bell (Lead Software Developer, BioWare), Cynthia Miller (Game Designer, Culture Shock Studios), Seth & Adam Coster (Co-Founders, Butterscotch Shenanigans), Nicole Smith (Producer, Riot Games), Daniel Starkey (Writer, Polygon & Wired), and more.
Tell Me More About These Adventures…
Guild Leaders will schedule 2-3 adventures for their Guild during the week of GDC. These adventures provide meaningful connections, growth opportunities, and complementary activities to the conference. Generally, we suggest activities that you wished you could have experienced during your first GDC or early in your career. We keep these guidelines loose for Guild leaders to create experiences that they’re excited about and that fit best with their Guild Members, resources, and networks.
Previous adventures have included:
- Tapas with Bethesda’s level design team
- Boba tea with a narrative designer from Monolith
- Site visit to Visceral + lunch with their senior engineers
- And more!
How to Apply
Applications will be accepted online from 4:00 p.m. CST on November 17, 2017 to 5:00 p.m. CST on December 1, 2017. All applicants will be notified of their status by December 15, 2017. A panel of GLITCH staff and committee members will review all applications submitted.
We especially encourage submissions from women, people of color, and those living with disabilities. It’s important to us to support, give visibility, and provide leadership opportunities to game makers with diverse perspectives. Through the Power Leveling Program, we aim to not only empower you as Guild Leaders, but to also inspire emerging game makers of diverse backgrounds to see themselves reflected within the industry through your stories and experiences.
Travel costs (airfare, accommodations, food, etc.–which can run upwards of $1,000 USD or more) are the responsibility of participants. We realize this can be a significant barrier, even with the pass covered. We encourage you to apply even if you’re not 100% sure you’ll be able to afford the related expenses. We’d much rather you decline acceptance in the case it doesn’t fit within your budget than miss out on the opportunity completely if it does work out.