JOB POSTINGS

GAMES AND LEARNING RESEARCHER

Position at University of Wisconsin – Madison in Madison, WI

The Wisconsin Center for Education Research seeks a researcher interested in evaluating, studying and supporting the development and implementation of digital games for learning. The position would work on projects to measure the outcomes of games for learning, to inform the data collection, and to support the design process for games and simulations.

Additional information

Submitted by Nicolaas VanMeerten

Instructional Writer - Contract

Position at Allen Interactions in St.Paul.

Write and edit content with team and clients through all stages of a project (analysis, design, prototyping, production and QA), generate creative solutions for eLearning applications, and assist with project design.

Additional information & application

Submitted by Michael Wang

Marketing and Production Game Artist

Position at Perblue in Madison, WI.

The Marketing and Production Game Artist is responsible for producing cohesive and compelling digital marketing assets that will be used in marketing media buys to promote our games to millions of people, as well as assisting in the creation of in-game 2D and 3D assets.

Additional information & application

Submitted by Katie Simning

Video Game Tester

Position at Activision Blizzard in Eden Prairie

This role is responsible for testing pre-release video games and verifying functionality, performance, 1st Party (Sony, Microsoft, Nintendo) compliance, usability/playability, and hardware/software compatibility.

Additional information & application

Submitted by Katie Simning.

Web App Developer

Position at Asmodee NA in Roseville

The Demo Coordinator is responsible for the creation and maintenance of  web applications including internal testing, handling bugs, providing technical support, and working with teams to develop applications and tools.

Additional information & application

Submitted by Katie Simning

3D Artist / Animator

Position at ImmerGen Studio in Minneapolis.

 3d graphics & animations for corporate training & marketing projects including gamification training.
1-2 years with 3d Studio Max / Maya / Blender
1-2 years working with Unity3d
Portfolio of professional work requested

Additional information & application

Submitted by Paul Lyrek (careers@immergenstudios.com)

Game Programmer

Position at Humanhead Studios in Madison

Prototype gameplay experiences, implement features in C/C++, and write clean, professional, and maintainable code, as well as polish, debug, and optimize gameplay features and systems.

Additional information & application

Submitted by Katie Simning

Project Coordinator

Position at King Show Games in Minnetoka.

Serve as a liaison between all stakeholders on a project, maintain project documentation and system information, provide real time feedback on progression, and assist team members by providing assistance with various project tasks.

Additional information & application

Submitted by Holly Harrison

Data Entry Specialist

Position at Lone Wolf Development | Telecommute

Seeking a data entry specialist with knowledge of role-playing games, especially as a game master to play an active role in bringing adventures, settings, and other content to our Realm Works product and its users.

Additional information

Submitted by Katie Simning

Weapons Artist

Position at Raven in Middleton, WI.

Create high quality weapons, attachments, and equipment through modeling, texturing, or designing for in-game and promotional use, rig and implement assets into the FPS game, collaborate with Artists, Animators, and Designers to ensure the best player experience

Additional information & application

Submitted by Katie Simning

Media Artist

Position at Allen Interactions in St.Paul.

Create user interfaces, craft media elements, and execute a creative vision that will make the difference between just another boring e-learning course and one that is engaging and exciting to learners

Additional information & application

Submitted by Michael Wang

Visual / Interaction Designer

Position at Filament Games in Madison, WI.

Craft playful, highly usable interfaces and interactions. Key responsibilities: conducting user research, designing, testing, and iterating, as well as creating wireframes, paper prototypes, and motion proofs.

Additional information & application

Submitted by Katie Simning

After School Teachers & Assistants

Position at Computer Explorers of Minnesota in St. Paul.

Teach after school classes in Coding, Robotics, Legos, Minecraft and Stop-Motion Movie Making to grades K-8th!

Additional information & application

Submitted by Bree Powers

Visual Effects Artist

Position at Perblue in Madison, WI.

We’re looking for someone with experience working with VFX for games that will add energy to the characters and bring dynamic environments to life.

Additional information & application

Submitted by Katie Simning

Animator

Position at Humanhead Studios in Madison

This position will collaborate with the Animation Director and other animators to create AAA quality animation with a “Photo Real” quality bar, including animation support, motion editing, rig building, and UE4 integration.

Additional information & application

Submitted by Katie Simning

Staff Accountant

Position at Allen Interactions in St.Paul.

This position has 6 core functions: handling project accounting; processing accounts payable; filing contract and project paperwork; tracking and recording commissions; end of the month accounting and reconciliations; and special projects.

Additional information & application

Submitted by Michael Wang

Unity Programmer

Position at Filament Games in Madison, WI.

Implement game-play mechanics and complex user interfaces, troubleshoot programming defects, and document key algorithms, as well as regularly iterate and improve projects.

Additional information & application

Submitted by Katie Simning

Game Software Engineer

Position at King Show Games in Minnetoka.

Implement and refine new game ideas, oversee software development process, and ensure performance expectations of product.

Additional information & application

Submitted by Holly Harrison

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