GLITCH is a nonprofit organization based at the UofMN that promotes the exploration of video games as a culture, career, and creative practice. We do this through student development and focus on offering opportunities to not only play video games but also explore the creative process behind making them.


During GlitchCon15’s Closing Ceremony our Executive Director, Evva Kraikul, gave a quick sneak peek of GlitchHQ and we thought it was about time for an official announcement!   GlitchHQ will open its doors in fall of 2015 near the University of Minnesota’s West Bank campus. This facility will help us reach our goals and support the community by providing a collaborative workspace for game makers, access to resources, development programs, and information on local opportunities. Additionally, GlitchHQ will play host to many of Glitch’s community events.   GlitchHQ features will include:
  • Residency Program to support emerging studios and start-ups
  • Incubator Program for students...
  • On February 19, 2015, over 100 people joined us in exploring gender and identity within video games! During the discussion panelists shared their thoughts and experiences on topics ranging...
    During GlitchCon, a few attendees asked us about the music playing in the background. I'm happy to share our full playlist with everyone! So if you were curious about a song that popped up throughout the weekend, or are just looking for some new tunes, check out the list below.   While we happen to use Spotify for our playlists, please feel free to use your...
    This Co-op talk asked the age old question: what is the greatest game of all time? Not based just on nostalgia but actual, meritable mechanics that shot the game amongst the stars. While many great titles were proposed as the greatest game ever, the greater story lies in what the greatest game gives us as players.   The discussion began with the proposal of Mario 64,...
    Glitch's founders and masterminds, Evva Kraikul and Nicolaas VanMeerten, were recently featured on Light Grey Art Lab's podcast! They discuss how Glitch connects students with opportunities in the gaming...
    Exhibit your game at the Gender, Identity, and Video Games discussion event hosted in partnership by the Institute for Advanced Study, GLITCH, Digital Arts Sciences + Humanities (DASH), Codework Collaborative, and the University Libraries!   The event kicks off with light refreshments and a social exhibition of games made by students and local developers, where attendees can jump in a game, chat with game makers, and meet other attendees. Following the exhibition is the discussion, which further details can be found here.   This is the perfect place for you to engage with 50+ attendees and...
    Tickets are on sale now to the public with discounted rates available for Glitch Members and UofM students!   GlitchCon 2015 returns next March for 2 days packed with special guests, interactive sessions, panels, workshops, galleries, demonstrations, and tournaments!   Featured keynote speakers include James Portnow, writer of the Extra Credits video series and CEO of Rainmaker Games, and Ashly Burch, creator of Hey Ash, Whatcha Playin'?...
    Dozens of community members joined us last week for a weekend of exploration and tinkering with development software at Glitch’s first ever Introduction to Unity Workshop. Attendees brought their...