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December 30th, 2014 by Erin Powers
Dozens of community members joined us last week for a weekend of exploration and tinkering with development software at Glitch’s first ever Introduction to Unity Workshop. Attendees brought their own laptops and programmed along with local experts to learn how to think like a game designer and create their own endless-runner style zombie game: Zombie Pogo Go.
Game Informer’s Tim Turi kicked off the workshop Friday night with a live reading of his own Zombie Pogo Go back story- a whimsical tale of a world that has been wrecked by two zombie apocalypses.
With only the help of his trusty...
December 9th, 2014 by Katie Simning
Co-Op Talk saw an intense discussion on the topic of Free to Play: The Good, the Bad, the Morally Ambiguous? this past November with members agreeing on some points,...
October 13th, 2014 by Charlie Weierke
Extra Life is a fundraiser that began in 2008 and raises money for the Children's Miracle Network. People or groups who participate in Extra Life pledge to sit down and play video games for 24 hours, and get pledges for each hour they play. This year, Glitch is sponsoring a team to ensure all of its members get the opportunity to get involved or...
October 13th, 2014 by Katie Simning
Katie Greenbriar has just returned home from a year abroad, but instead of being greeted by her family she finds a mysterious note from her sister Sam and an empty house. Something’s definitely off. In order to find out where they are, Katie will have to find clues in everyday objects and piece together the events of the past year.
Despite this simplistic concept, Gone...
August 13th, 2014 by Sam Viesselman
Hello all! I’m Sam Viesselman, a 2013/2014 staff member who has primarily worked on Glitch's Operations team for the past year. I’ve been involved in the Glitch’s eSports program...
August 5th, 2014 by Katie Simning
Choose your two buttons, pick your duds, and join dat purp-wearing Dave Lang, Iron Galaxy's CEO, as he dives into the origins, characters, and playing tips for Divekick. While you read, keep your eyes peeled for your chance to grab a game code and enter the arena.
What’s the origin story of Divekick?
Adam Heart and some of his friends went on a 12 hour bender of playing fighting games one day, and by the end of their binge they were a little punch-drunk, so to speak. They started complaining to each other about how overpowered Divekicks are in fighting...
August 1st, 2014 by Erin Powers
Glitch is excited to reveal who will have their work featured in our Student Showcase this year at the State Fair! Drop by our booth at the Driven to Discover building between 9am and 9pm on August 31st and September 1st to see these projects for yourself and chat with some inspiring student creators. (more…)
July 24th, 2014 by Nicolaas VanMeerten
Apply now to become a part of this exciting group of organizers, gain experience, make friends and help create opportunities for students at the University of Minnesota.